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Saturday 27 June 2015



Today's post might be a real shocker for some of you new Clashers out there...

I will be explaining just how useful Justin Bieber might be in a War Clan Castle. Yes, Justin Bieber.

Nah, it's actually Healers...

So, even though people think that having a healer in your Clan Castle for defense is pointless, that's not entirely true. Turns out that Healers used to have the capability to repair/heal damaged buildings while being attacked. 

But all that stopped a while ago. 

NOW, Healers don't heal buildings after the September 2014 update, instead, they heal your Heroes and other Clan Castle troops during defense, who knew?!

Okay, maybe some of you did.

A lot of people have a variety of troops hidden in their Clan Wars CC, but how many of them pop out a couple of healers???

For War Castles that can hold 30+ spaces, in my opinion, two healers are your best bet... Why?
Well, look at it this way. 

You get the most badass dragon from your clan, you throw in a couple of wizards and minions etc. but they all end up dying at the hands of 20 archers that lured them out anyways, 20 freaking archers!

Here's how healers solve that problem : 



1. They don't get lured out, even though they do step out of the Clan Castle, they don't rush to the enemy like the others.
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_RuCE3ok4aGZse_xRIfr4i81On4DieUeda_FzW8ROc8ImFtCXgi-aKBrurHkHeU1ywC18h_pwKhhEQYLRT5MoHP80ufDnJiiEXto7CobHj_IvlViPKTEgiKiyiIkT_62LHaliEHKAGno/s1600/%25231.png
 In other words, they can't be killed off at the beginning, which makes those 20  something archers in your opponents arsenal completely useless!

2. They heal your heroes. They obviously have to be good for something, and this is it. You're gonna have an invincible Archer Queen kicking ass with those X-Bows!


3. They're the last thing your opponent would expect in a War CC, so at-least you have the element of surprise on your side!

So trust me on this fellow clashers, throw in some healers for your CC and see how it works out for you...

Attack strategies you should check out:
DragHo
HoWi
GiWiPe
HeWiPe



Thanks for reading!

 -The Guy With Random Stuff




11 comments : Post Yours! Read Comment Policy ▼
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  1. No prob! Have fun and be random!
    Don't forget to share!

    ReplyDelete
  2. Do ground only attacks draw healers out of CC? If so, I wonder why that is? To me it seems that a healer should heal Heros and other cc troops regardless of how they are damaged.

    ReplyDelete
    Replies
    1. I believe troops that are incapable of damaging your Healer Unit are also incapable of luring it out, so ground only attacks would NOT lure it out (please correct me if I'm wrong), and yes, you're right, they should heal troops regardless of how they're damaged... Try putting it up on the Supercell Forums.
      Link : http://supercell.com/en/games/clashofclans/

      Supercell also started a new website solely for Clash Of Clans : https://clashofclans.com

      Thanks for reading and don't forget to share!!!

      -The Guy With Random Stuff

      Delete
  3. Cant you just drop a poison spell on them once you draw them out of cc?

    ReplyDelete
    Replies
    1. As a matter of fact, when I wrote this post, the update wasn't out, so this contingency did not exist, but you needn't worry. When healers step out, they rush to start healing the King/Queen, whichever is closer, EVEN IF THEIR HEALTH IS FULL. So dropping a poison spell will still be ineffective as the King/Queen walks around and so the healer will move around as well.

      ANOTHER point is that (correct me if I'm wrong, please) healers have enough health to survive a poison spell, so it doesn't matter.

      All you need to make sure of is that your heroes are not near the outside of the base, or your healers will follow them out there, then it's over...
      Thanks for reading, and don't forget to share!

      Delete
  4. Cant you just drop a poison spell on them once you draw them out of cc?

    ReplyDelete
    Replies
    1. As a matter of fact, when I wrote this post, the update wasn't out, so this contingency did not exist, but you needn't worry. When healers step out, they rush to start healing the King/Queen, whichever is closer, EVEN IF THEIR HEALTH IS FULL. So dropping a poison spell will still be ineffective as the King/Queen walks around and so the healer will move around as well.

      ANOTHER point is that (correct me if I'm wrong, please) healers have enough health to survive a poison spell, so it doesn't matter.

      All you need to make sure of is that your heroes are not near the outside of the base, or your healers will follow them out there, then it's over...
      Thanks for reading, and don't forget to share!

      Delete
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